A studio in three acts: put a look together piece by piece, tailor it to June, Mica or Ari, and then take the walk and hear the verdict.
Click the game first, then drag the floor to spin your model. Everything else is buttons and two sliders.
Five decisions — top, bottom, colour story, print and one finishing touch. Each one lands on the model in front of you straight away.
Drag across the studio floor to turn the model around, because the back of a look counts too.
June the creative, Mica the icon, Ari the dreamer. Each one wants something different, and each one tells you what in their own words.
Two sliders: relaxed to fitted, short to long. Landing near what your model likes is most of the score, so read the vibe line.
Some combinations land — a crop with wide legs, a jacket with shorts, a tee with a skirt — and a print or an accessory nudges it further.
Out of ten. Nine or better and there are no notes at all; under five and it's back to the moodboard for another look.
THE CLOTHING DESIGNER
Tops, bottoms, four colour stories, prints and a finishing touch. Nothing here is a guess — the look is built on the model as you go.
THE FITTING ROOM
Choose who is wearing it, then tailor the fit and the length until it feels made for them rather than for anybody.
THE FINAL WALK
Madame J watches the walk and gives a number. Best ever dressed, runway ready, serious potential — or back to the moodboard.